GAMIFICATION AS A KEY DIDACTIC STRATEGY IN MEANINGFUL LEARNING

Authors

  • Adriana Milena Bueno Parra
  • Elkin David Giraldo Castaño
  • Yulian Andrés Lugo Palomino

DOI:

https://doi.org/10.56219/dialctica.v1i26.4400

Keywords:

Gamification, Strategy, Didactics, Meaningful learning

Abstract

The teaching that is implemented in the classrooms obeys more traditional formats, in many due to ignorance and others due to resistance to changes and didactic transformations on the part of teachers. This essay explores the importance of gamification as a key aspect for the development of meaningful learning in students. This is because gamification stimulates motivation towards the development of the educational process. Methodologically, an exploratory study was developed, various documentary sources, scientific articles from indexed journals were investigated. Therefore, it presents the systematization of research and contributions on which an analysis was carried out in order to describe some key aspects in reference to gamification as a didactic strategy. As final reflections, it can be seen that by incorporating gamification in teaching as a means of influencing learning, autonomy, collaborative work, teamwork are also promoted, soft skills such as empathy, solidarity, responsibility, self-awareness, emotional intelligence are developed, active participation is improved. It also allows the focus on meaningful pedagogical experiences, motivating them to be protagonists of their own learning. In this sense, gamification is positioned as a valuable tool and an effective way to transform educational practices in favor of more active and meaningful learning

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Author Biographies

Adriana Milena Bueno Parra

Colegio Integrado Nuestra Señora de la Mercedes

Elkin David Giraldo Castaño

Institución Educativa Rural San Andres

Yulian Andrés Lugo Palomino

Institución Educativa Nuestra Señora de Fátima

References

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Published

2025-10-01

How to Cite

Adriana Milena Bueno Parra, Elkin David Giraldo Castaño, & Yulian Andrés Lugo Palomino. (2025). GAMIFICATION AS A KEY DIDACTIC STRATEGY IN MEANINGFUL LEARNING. DIALÉCTICA, 1(26). https://doi.org/10.56219/dialctica.v1i26.4400

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