EFFECT OF GAMIFICATION ON THE DEVELOPMENT OF COMPUTATIONAL THINKING IN PRIMARY SCHOOL STUDENTS: A COMPARATIVE STUDY.

Authors

  • Mirna Lucy Arango Benítez
  • Eblin Mary Angulo Angulo
  • María Sayust Mosquera

DOI:

https://doi.org/10.56219/dialctica.v1i26.4415

Keywords:

Benefits of gamification, Traditional education, Comparative study, Computational thinking

Abstract

The current educational landscape, shaped by rapid technological advancements and the pressing need to prepare competent citizens capable of facing major challenges, demands a shift in traditional pedagogical strategies, which often struggle to maintain student engagement and motivation in an increasingly digital world. It is essential to explore and implement innovative approaches that align with the new ways children learn and interact with knowledge. In this context, and with the goal of unveiling the impact of gamification on the development of computational thinking in primary school students, a qualitative methodology was adopted, focusing primarily on participant observation as the main data collection technique. This approach made it possible to directly and contextually capture classroom dynamics during the application of gamified strategies in one group of students (third and fourth grade), as well as traditional methodologies in another. In addition, semi-structured interviews were conducted with the teachers to support the interpretation of findings from their pedagogical perspective. This comparative study highlights the potential of new tools to transform learning into a more enriching and rewarding experience. The research concludes that approaching computational thinking through gamified strategies not only facilitates the understanding of new concepts but also sparks children's curiosity and receptiveness toward computing from an early age, laying the foundation for future learning in this crucial field.

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Author Biographies

Mirna Lucy Arango Benítez

Estudiante de Doctorado en Educación.

Instituto Pedagógico Rural "Gervasio Rubio" (IPRGR)

Venezuela.

Eblin Mary Angulo Angulo

Estudiante de Doctorado en Educación.

Instituto Pedagógico Rural "Gervasio Rubio" (IPRGR)

Venezuela.

María Sayust Mosquera

Estudiante de Doctorado en Educación.

Instituto Pedagógico Rural "Gervasio Rubio" (IPRGR)

Venezuela

References

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Published

2025-10-01

How to Cite

Mirna Lucy Arango Benítez, Eblin Mary Angulo Angulo, & María Sayust Mosquera. (2025). EFFECT OF GAMIFICATION ON THE DEVELOPMENT OF COMPUTATIONAL THINKING IN PRIMARY SCHOOL STUDENTS: A COMPARATIVE STUDY. DIALÉCTICA, 1(26). https://doi.org/10.56219/dialctica.v1i26.4415

Issue

Section

Portafolio de Investigación